[settings]
my_peds10Count = 20
my_peds10[0]Model = s_m_m_armoured_02
my_peds10[0]Model2 = 0x63858A4A
my_peds10[0]Positionx = -1280.654
my_peds10[0]Positiony = -2724.621
my_peds10[0]Positionz = 13.94493
my_peds10[0]Heading = 309.0004
my_peds10[0]Task = 0
my_peds10[0]Weapon = CarbineRifle
my_peds10[0]Group = 2
my_peds10[0]SeatPosition = 0
my_peds10[0]my_peds_variation = Random
my_peds10[0]my_peds_Accuracy = 60
my_peds10[0]my_peds_Health = 1000
my_peds10[0]my_peds_Armour = 300
my_peds10[0]my_peds_Invincible = False
my_peds10[0]my_peds_DrivingSpeed = 60
my_peds10[0]my_peds_DrivingStyle = Normal
my_peds10[0]my_peds_CombatEngaugeRange = 30
my_peds10[0]my_peds_CanLeaveGuardRange = True
my_peds10[0]my_peds_GuardRange = 5
my_peds10[0]my_peds_VecFallowDist = 5
my_peds10[0]my_peds_seeingRange = 30
my_peds10[0]my_peds_hearingRange = 60
my_peds10[0]my_peds_group_numb = 0
my_peds10[0]my_peds_Combat_Ability = 10
my_peds10[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[0]my_peds_can_exit_vehicle = False
my_peds10[0]my_peds_waypoint = 0
my_peds10[0]COMPONENT_FACE_DRAWABLE = 1
my_peds10[0]COMPONENT_FACE_TEXTURE = 1
my_peds10[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[0]COMPONENT_HEAD_TEXTURE = 0
my_peds10[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[0]COMPONENT_HAIR_TEXTURE = 0
my_peds10[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[0]COMPONENT_TORSO_TEXTURE = 0
my_peds10[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[0]COMPONENT_LEGS_TEXTURE = 0
my_peds10[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[0]COMPONENT_HANDS_TEXTURE = 0
my_peds10[0]COMPONENT_FEET_DRAWABLE = 0
my_peds10[0]COMPONENT_FEET_TEXTURE = 0
my_peds10[0]COMPONENT_EYES_DRAWABLE = 0
my_peds10[0]COMPONENT_EYES_TEXTURE = 0
my_peds10[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[0]COMPONENT_TASKS_TEXTURE = 0
my_peds10[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[0]PROP_HATS_INDEX = -1
my_peds10[0]PROP_HATS_TEXTURE = -1
my_peds10[0]PROP_GLASSES_INDEX = -1
my_peds10[0]PROP_GLASSES_TEXTURE = -1
my_peds10[0]PROP_EARS_INDEX = -1
my_peds10[0]PROP_EARS_TEXTURE = -1
my_peds10[1]Model = s_m_m_armoured_01
my_peds10[1]Model2 = 0x95C76ECD
my_peds10[1]Positionx = -1280.654
my_peds10[1]Positiony = -2724.621
my_peds10[1]Positionz = 13.94493
my_peds10[1]Heading = 309.0004
my_peds10[1]Task = 0
my_peds10[1]Weapon = CarbineRifle
my_peds10[1]Group = 2
my_peds10[1]SeatPosition = 0
my_peds10[1]my_peds_variation = Random
my_peds10[1]my_peds_Accuracy = 60
my_peds10[1]my_peds_Health = 1000
my_peds10[1]my_peds_Armour = 300
my_peds10[1]my_peds_Invincible = False
my_peds10[1]my_peds_DrivingSpeed = 60
my_peds10[1]my_peds_DrivingStyle = Normal
my_peds10[1]my_peds_CombatEngaugeRange = 30
my_peds10[1]my_peds_CanLeaveGuardRange = True
my_peds10[1]my_peds_GuardRange = 5
my_peds10[1]my_peds_VecFallowDist = 5
my_peds10[1]my_peds_seeingRange = 30
my_peds10[1]my_peds_hearingRange = 60
my_peds10[1]my_peds_group_numb = 0
my_peds10[1]my_peds_Combat_Ability = 10
my_peds10[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[1]my_peds_can_exit_vehicle = False
my_peds10[1]my_peds_waypoint = 0
my_peds10[1]COMPONENT_FACE_DRAWABLE = 0
my_peds10[1]COMPONENT_FACE_TEXTURE = 1
my_peds10[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[1]COMPONENT_HEAD_TEXTURE = 0
my_peds10[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[1]COMPONENT_HAIR_TEXTURE = 0
my_peds10[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[1]COMPONENT_TORSO_TEXTURE = 0
my_peds10[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[1]COMPONENT_LEGS_TEXTURE = 0
my_peds10[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[1]COMPONENT_HANDS_TEXTURE = 0
my_peds10[1]COMPONENT_FEET_DRAWABLE = 0
my_peds10[1]COMPONENT_FEET_TEXTURE = 0
my_peds10[1]COMPONENT_EYES_DRAWABLE = 0
my_peds10[1]COMPONENT_EYES_TEXTURE = 0
my_peds10[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[1]COMPONENT_TASKS_TEXTURE = 0
my_peds10[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[1]PROP_HATS_INDEX = -1
my_peds10[1]PROP_HATS_TEXTURE = -1
my_peds10[1]PROP_GLASSES_INDEX = -1
my_peds10[1]PROP_GLASSES_TEXTURE = -1
my_peds10[1]PROP_EARS_INDEX = -1
my_peds10[1]PROP_EARS_TEXTURE = -1
my_peds10[2]Model = s_m_y_marine_01
my_peds10[2]Model2 = 0x65793043
my_peds10[2]Positionx = -1280.654
my_peds10[2]Positiony = -2724.621
my_peds10[2]Positionz = 13.94493
my_peds10[2]Heading = 309.0004
my_peds10[2]Task = 0
my_peds10[2]Weapon = CarbineRifle
my_peds10[2]Group = 2
my_peds10[2]SeatPosition = 0
my_peds10[2]my_peds_variation = Random
my_peds10[2]my_peds_Accuracy = 60
my_peds10[2]my_peds_Health = 1000
my_peds10[2]my_peds_Armour = 300
my_peds10[2]my_peds_Invincible = False
my_peds10[2]my_peds_DrivingSpeed = 60
my_peds10[2]my_peds_DrivingStyle = Normal
my_peds10[2]my_peds_CombatEngaugeRange = 30
my_peds10[2]my_peds_CanLeaveGuardRange = True
my_peds10[2]my_peds_GuardRange = 5
my_peds10[2]my_peds_VecFallowDist = 5
my_peds10[2]my_peds_seeingRange = 30
my_peds10[2]my_peds_hearingRange = 60
my_peds10[2]my_peds_group_numb = 0
my_peds10[2]my_peds_Combat_Ability = 10
my_peds10[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[2]my_peds_can_exit_vehicle = False
my_peds10[2]my_peds_waypoint = 0
my_peds10[2]COMPONENT_FACE_DRAWABLE = 0
my_peds10[2]COMPONENT_FACE_TEXTURE = 2
my_peds10[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[2]COMPONENT_HEAD_TEXTURE = 0
my_peds10[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[2]COMPONENT_HAIR_TEXTURE = 0
my_peds10[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds10[2]COMPONENT_TORSO_TEXTURE = 0
my_peds10[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[2]COMPONENT_LEGS_TEXTURE = 0
my_peds10[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[2]COMPONENT_HANDS_TEXTURE = 0
my_peds10[2]COMPONENT_FEET_DRAWABLE = 0
my_peds10[2]COMPONENT_FEET_TEXTURE = 0
my_peds10[2]COMPONENT_EYES_DRAWABLE = 0
my_peds10[2]COMPONENT_EYES_TEXTURE = 0
my_peds10[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[2]COMPONENT_TASKS_TEXTURE = 0
my_peds10[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[2]PROP_HATS_INDEX = -1
my_peds10[2]PROP_HATS_TEXTURE = -1
my_peds10[2]PROP_GLASSES_INDEX = -1
my_peds10[2]PROP_GLASSES_TEXTURE = -1
my_peds10[2]PROP_EARS_INDEX = -1
my_peds10[2]PROP_EARS_TEXTURE = -1
my_peds10[3]Model = s_m_y_clown_01
my_peds10[3]Model2 = 0x4498DDE
my_peds10[3]Positionx = 1261.959
my_peds10[3]Positiony = 6559.682
my_peds10[3]Positionz = 2.665182
my_peds10[3]Heading = 9.000142
my_peds10[3]Task = 20
my_peds10[3]Weapon = CarbineRifle
my_peds10[3]Group = 1
my_peds10[3]SeatPosition = -1
my_peds10[3]my_peds_variation = Random
my_peds10[3]my_peds_Accuracy = 60
my_peds10[3]my_peds_Health = 1000
my_peds10[3]my_peds_Armour = 300
my_peds10[3]my_peds_Invincible = False
my_peds10[3]my_peds_DrivingSpeed = 60
my_peds10[3]my_peds_DrivingStyle = Normal
my_peds10[3]my_peds_CombatEngaugeRange = 30
my_peds10[3]my_peds_CanLeaveGuardRange = True
my_peds10[3]my_peds_GuardRange = 5
my_peds10[3]my_peds_VecFallowDist = 5
my_peds10[3]my_peds_seeingRange = 30
my_peds10[3]my_peds_hearingRange = 60
my_peds10[3]my_peds_group_numb = 0
my_peds10[3]my_peds_Combat_Ability = 10
my_peds10[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[3]my_peds_can_exit_vehicle = False
my_peds10[3]my_peds_waypoint = 12
my_peds10[3]COMPONENT_FACE_DRAWABLE = 0
my_peds10[3]COMPONENT_FACE_TEXTURE = 0
my_peds10[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[3]COMPONENT_HEAD_TEXTURE = 0
my_peds10[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[3]COMPONENT_HAIR_TEXTURE = 0
my_peds10[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[3]COMPONENT_TORSO_TEXTURE = 0
my_peds10[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[3]COMPONENT_LEGS_TEXTURE = 0
my_peds10[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[3]COMPONENT_HANDS_TEXTURE = 0
my_peds10[3]COMPONENT_FEET_DRAWABLE = 0
my_peds10[3]COMPONENT_FEET_TEXTURE = 0
my_peds10[3]COMPONENT_EYES_DRAWABLE = 0
my_peds10[3]COMPONENT_EYES_TEXTURE = 0
my_peds10[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[3]COMPONENT_TASKS_TEXTURE = 0
my_peds10[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[3]PROP_HATS_INDEX = -1
my_peds10[3]PROP_HATS_TEXTURE = -1
my_peds10[3]PROP_GLASSES_INDEX = -1
my_peds10[3]PROP_GLASSES_TEXTURE = -1
my_peds10[3]PROP_EARS_INDEX = -1
my_peds10[3]PROP_EARS_TEXTURE = -1
my_peds10[4]Model = s_m_y_clown_01
my_peds10[4]Model2 = 0x4498DDE
my_peds10[4]Positionx = 1262.495
my_peds10[4]Positiony = 6560.116
my_peds10[4]Positionz = 2.667955
my_peds10[4]Heading = 8.999778
my_peds10[4]Task = 20
my_peds10[4]Weapon = CarbineRifle
my_peds10[4]Group = 1
my_peds10[4]SeatPosition = -1
my_peds10[4]my_peds_variation = Random
my_peds10[4]my_peds_Accuracy = 60
my_peds10[4]my_peds_Health = 1000
my_peds10[4]my_peds_Armour = 300
my_peds10[4]my_peds_Invincible = False
my_peds10[4]my_peds_DrivingSpeed = 60
my_peds10[4]my_peds_DrivingStyle = Normal
my_peds10[4]my_peds_CombatEngaugeRange = 30
my_peds10[4]my_peds_CanLeaveGuardRange = True
my_peds10[4]my_peds_GuardRange = 5
my_peds10[4]my_peds_VecFallowDist = 5
my_peds10[4]my_peds_seeingRange = 30
my_peds10[4]my_peds_hearingRange = 60
my_peds10[4]my_peds_group_numb = 0
my_peds10[4]my_peds_Combat_Ability = 10
my_peds10[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[4]my_peds_can_exit_vehicle = False
my_peds10[4]my_peds_waypoint = 13
my_peds10[4]COMPONENT_FACE_DRAWABLE = 0
my_peds10[4]COMPONENT_FACE_TEXTURE = 0
my_peds10[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[4]COMPONENT_HEAD_TEXTURE = 0
my_peds10[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[4]COMPONENT_HAIR_TEXTURE = 0
my_peds10[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[4]COMPONENT_TORSO_TEXTURE = 0
my_peds10[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[4]COMPONENT_LEGS_TEXTURE = 0
my_peds10[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[4]COMPONENT_HANDS_TEXTURE = 0
my_peds10[4]COMPONENT_FEET_DRAWABLE = 0
my_peds10[4]COMPONENT_FEET_TEXTURE = 0
my_peds10[4]COMPONENT_EYES_DRAWABLE = 0
my_peds10[4]COMPONENT_EYES_TEXTURE = 0
my_peds10[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[4]COMPONENT_TASKS_TEXTURE = 0
my_peds10[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[4]PROP_HATS_INDEX = -1
my_peds10[4]PROP_HATS_TEXTURE = -1
my_peds10[4]PROP_GLASSES_INDEX = -1
my_peds10[4]PROP_GLASSES_TEXTURE = -1
my_peds10[4]PROP_EARS_INDEX = -1
my_peds10[4]PROP_EARS_TEXTURE = -1
my_peds10[5]Model = s_m_y_clown_01
my_peds10[5]Model2 = 0x4498DDE
my_peds10[5]Positionx = 1262.177
my_peds10[5]Positiony = 6559.209
my_peds10[5]Positionz = 2.669506
my_peds10[5]Heading = 9.000081
my_peds10[5]Task = 20
my_peds10[5]Weapon = CarbineRifle
my_peds10[5]Group = 1
my_peds10[5]SeatPosition = -1
my_peds10[5]my_peds_variation = Random
my_peds10[5]my_peds_Accuracy = 60
my_peds10[5]my_peds_Health = 1000
my_peds10[5]my_peds_Armour = 300
my_peds10[5]my_peds_Invincible = False
my_peds10[5]my_peds_DrivingSpeed = 60
my_peds10[5]my_peds_DrivingStyle = Normal
my_peds10[5]my_peds_CombatEngaugeRange = 30
my_peds10[5]my_peds_CanLeaveGuardRange = True
my_peds10[5]my_peds_GuardRange = 5
my_peds10[5]my_peds_VecFallowDist = 5
my_peds10[5]my_peds_seeingRange = 30
my_peds10[5]my_peds_hearingRange = 60
my_peds10[5]my_peds_group_numb = 0
my_peds10[5]my_peds_Combat_Ability = 10
my_peds10[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[5]my_peds_can_exit_vehicle = False
my_peds10[5]my_peds_waypoint = 14
my_peds10[5]COMPONENT_FACE_DRAWABLE = 0
my_peds10[5]COMPONENT_FACE_TEXTURE = 0
my_peds10[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[5]COMPONENT_HEAD_TEXTURE = 0
my_peds10[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[5]COMPONENT_HAIR_TEXTURE = 0
my_peds10[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[5]COMPONENT_TORSO_TEXTURE = 0
my_peds10[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[5]COMPONENT_LEGS_TEXTURE = 0
my_peds10[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[5]COMPONENT_HANDS_TEXTURE = 0
my_peds10[5]COMPONENT_FEET_DRAWABLE = 0
my_peds10[5]COMPONENT_FEET_TEXTURE = 0
my_peds10[5]COMPONENT_EYES_DRAWABLE = 0
my_peds10[5]COMPONENT_EYES_TEXTURE = 0
my_peds10[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[5]COMPONENT_TASKS_TEXTURE = 0
my_peds10[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[5]PROP_HATS_INDEX = -1
my_peds10[5]PROP_HATS_TEXTURE = -1
my_peds10[5]PROP_GLASSES_INDEX = -1
my_peds10[5]PROP_GLASSES_TEXTURE = -1
my_peds10[5]PROP_EARS_INDEX = -1
my_peds10[5]PROP_EARS_TEXTURE = -1
my_peds10[6]Model = s_m_y_clown_01
my_peds10[6]Model2 = 0x4498DDE
my_peds10[6]Positionx = 1262.457
my_peds10[6]Positiony = 6559.62
my_peds10[6]Positionz = 2.674968
my_peds10[6]Heading = 9.000009
my_peds10[6]Task = 20
my_peds10[6]Weapon = CarbineRifle
my_peds10[6]Group = 1
my_peds10[6]SeatPosition = -1
my_peds10[6]my_peds_variation = Random
my_peds10[6]my_peds_Accuracy = 60
my_peds10[6]my_peds_Health = 1000
my_peds10[6]my_peds_Armour = 300
my_peds10[6]my_peds_Invincible = False
my_peds10[6]my_peds_DrivingSpeed = 60
my_peds10[6]my_peds_DrivingStyle = Normal
my_peds10[6]my_peds_CombatEngaugeRange = 30
my_peds10[6]my_peds_CanLeaveGuardRange = True
my_peds10[6]my_peds_GuardRange = 5
my_peds10[6]my_peds_VecFallowDist = 5
my_peds10[6]my_peds_seeingRange = 30
my_peds10[6]my_peds_hearingRange = 60
my_peds10[6]my_peds_group_numb = 0
my_peds10[6]my_peds_Combat_Ability = 10
my_peds10[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[6]my_peds_can_exit_vehicle = False
my_peds10[6]my_peds_waypoint = 15
my_peds10[6]COMPONENT_FACE_DRAWABLE = 0
my_peds10[6]COMPONENT_FACE_TEXTURE = 0
my_peds10[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[6]COMPONENT_HEAD_TEXTURE = 0
my_peds10[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[6]COMPONENT_HAIR_TEXTURE = 0
my_peds10[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[6]COMPONENT_TORSO_TEXTURE = 0
my_peds10[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[6]COMPONENT_LEGS_TEXTURE = 0
my_peds10[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[6]COMPONENT_HANDS_TEXTURE = 0
my_peds10[6]COMPONENT_FEET_DRAWABLE = 0
my_peds10[6]COMPONENT_FEET_TEXTURE = 0
my_peds10[6]COMPONENT_EYES_DRAWABLE = 0
my_peds10[6]COMPONENT_EYES_TEXTURE = 0
my_peds10[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[6]COMPONENT_TASKS_TEXTURE = 0
my_peds10[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[6]PROP_HATS_INDEX = -1
my_peds10[6]PROP_HATS_TEXTURE = -1
my_peds10[6]PROP_GLASSES_INDEX = -1
my_peds10[6]PROP_GLASSES_TEXTURE = -1
my_peds10[6]PROP_EARS_INDEX = -1
my_peds10[6]PROP_EARS_TEXTURE = -1
my_peds10[7]Model = s_m_y_clown_01
my_peds10[7]Model2 = 0x4498DDE
my_peds10[7]Positionx = 1263.256
my_peds10[7]Positiony = 6560.037
my_peds10[7]Positionz = 2.673294
my_peds10[7]Heading = 8.999818
my_peds10[7]Task = 20
my_peds10[7]Weapon = CarbineRifle
my_peds10[7]Group = 1
my_peds10[7]SeatPosition = -1
my_peds10[7]my_peds_variation = Random
my_peds10[7]my_peds_Accuracy = 60
my_peds10[7]my_peds_Health = 1000
my_peds10[7]my_peds_Armour = 300
my_peds10[7]my_peds_Invincible = False
my_peds10[7]my_peds_DrivingSpeed = 60
my_peds10[7]my_peds_DrivingStyle = Normal
my_peds10[7]my_peds_CombatEngaugeRange = 30
my_peds10[7]my_peds_CanLeaveGuardRange = True
my_peds10[7]my_peds_GuardRange = 5
my_peds10[7]my_peds_VecFallowDist = 5
my_peds10[7]my_peds_seeingRange = 30
my_peds10[7]my_peds_hearingRange = 60
my_peds10[7]my_peds_group_numb = 0
my_peds10[7]my_peds_Combat_Ability = 10
my_peds10[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[7]my_peds_can_exit_vehicle = False
my_peds10[7]my_peds_waypoint = 16
my_peds10[7]COMPONENT_FACE_DRAWABLE = 0
my_peds10[7]COMPONENT_FACE_TEXTURE = 0
my_peds10[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[7]COMPONENT_HEAD_TEXTURE = 0
my_peds10[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[7]COMPONENT_HAIR_TEXTURE = 0
my_peds10[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[7]COMPONENT_TORSO_TEXTURE = 0
my_peds10[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[7]COMPONENT_LEGS_TEXTURE = 0
my_peds10[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[7]COMPONENT_HANDS_TEXTURE = 0
my_peds10[7]COMPONENT_FEET_DRAWABLE = 0
my_peds10[7]COMPONENT_FEET_TEXTURE = 0
my_peds10[7]COMPONENT_EYES_DRAWABLE = 0
my_peds10[7]COMPONENT_EYES_TEXTURE = 0
my_peds10[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[7]COMPONENT_TASKS_TEXTURE = 0
my_peds10[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[7]PROP_HATS_INDEX = -1
my_peds10[7]PROP_HATS_TEXTURE = -1
my_peds10[7]PROP_GLASSES_INDEX = -1
my_peds10[7]PROP_GLASSES_TEXTURE = -1
my_peds10[7]PROP_EARS_INDEX = -1
my_peds10[7]PROP_EARS_TEXTURE = -1
my_peds10[8]Model = s_m_m_strperf_01
my_peds10[8]Model2 = 0x795AC7A8
my_peds10[8]Positionx = 1263.083
my_peds10[8]Positiony = 6559.419
my_peds10[8]Positionz = 2.681402
my_peds10[8]Heading = 9.000468
my_peds10[8]Task = 20
my_peds10[8]Weapon = CarbineRifle
my_peds10[8]Group = 1
my_peds10[8]SeatPosition = -1
my_peds10[8]my_peds_variation = Random
my_peds10[8]my_peds_Accuracy = 60
my_peds10[8]my_peds_Health = 1000
my_peds10[8]my_peds_Armour = 300
my_peds10[8]my_peds_Invincible = False
my_peds10[8]my_peds_DrivingSpeed = 60
my_peds10[8]my_peds_DrivingStyle = Normal
my_peds10[8]my_peds_CombatEngaugeRange = 30
my_peds10[8]my_peds_CanLeaveGuardRange = True
my_peds10[8]my_peds_GuardRange = 5
my_peds10[8]my_peds_VecFallowDist = 5
my_peds10[8]my_peds_seeingRange = 30
my_peds10[8]my_peds_hearingRange = 60
my_peds10[8]my_peds_group_numb = 0
my_peds10[8]my_peds_Combat_Ability = 10
my_peds10[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[8]my_peds_can_exit_vehicle = False
my_peds10[8]my_peds_waypoint = 17
my_peds10[8]COMPONENT_FACE_DRAWABLE = 0
my_peds10[8]COMPONENT_FACE_TEXTURE = 0
my_peds10[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[8]COMPONENT_HEAD_TEXTURE = 0
my_peds10[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[8]COMPONENT_HAIR_TEXTURE = 0
my_peds10[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[8]COMPONENT_TORSO_TEXTURE = 0
my_peds10[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[8]COMPONENT_LEGS_TEXTURE = 0
my_peds10[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[8]COMPONENT_HANDS_TEXTURE = 0
my_peds10[8]COMPONENT_FEET_DRAWABLE = 0
my_peds10[8]COMPONENT_FEET_TEXTURE = 0
my_peds10[8]COMPONENT_EYES_DRAWABLE = 0
my_peds10[8]COMPONENT_EYES_TEXTURE = 0
my_peds10[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[8]COMPONENT_TASKS_TEXTURE = 0
my_peds10[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[8]PROP_HATS_INDEX = -1
my_peds10[8]PROP_HATS_TEXTURE = -1
my_peds10[8]PROP_GLASSES_INDEX = -1
my_peds10[8]PROP_GLASSES_TEXTURE = -1
my_peds10[8]PROP_EARS_INDEX = -1
my_peds10[8]PROP_EARS_TEXTURE = -1
my_peds10[9]Model = s_m_m_strperf_01
my_peds10[9]Model2 = 0x795AC7A8
my_peds10[9]Positionx = 1162.881
my_peds10[9]Positiony = 6579.319
my_peds10[9]Positionz = 2.705916
my_peds10[9]Heading = 102.0284
my_peds10[9]Task = 5
my_peds10[9]Weapon = CarbineRifle
my_peds10[9]Group = 1
my_peds10[9]SeatPosition = -1
my_peds10[9]my_peds_variation = Random
my_peds10[9]my_peds_Accuracy = 60
my_peds10[9]my_peds_Health = 1000
my_peds10[9]my_peds_Armour = 300
my_peds10[9]my_peds_Invincible = False
my_peds10[9]my_peds_DrivingSpeed = 60
my_peds10[9]my_peds_DrivingStyle = Normal
my_peds10[9]my_peds_CombatEngaugeRange = 30
my_peds10[9]my_peds_CanLeaveGuardRange = True
my_peds10[9]my_peds_GuardRange = 5
my_peds10[9]my_peds_VecFallowDist = 5
my_peds10[9]my_peds_seeingRange = 30
my_peds10[9]my_peds_hearingRange = 60
my_peds10[9]my_peds_group_numb = 0
my_peds10[9]my_peds_Combat_Ability = 10
my_peds10[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[9]my_peds_can_exit_vehicle = False
my_peds10[9]my_peds_waypoint = 0
my_peds10[9]COMPONENT_FACE_DRAWABLE = 0
my_peds10[9]COMPONENT_FACE_TEXTURE = 0
my_peds10[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[9]COMPONENT_HEAD_TEXTURE = 0
my_peds10[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[9]COMPONENT_HAIR_TEXTURE = 0
my_peds10[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[9]COMPONENT_TORSO_TEXTURE = 0
my_peds10[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[9]COMPONENT_LEGS_TEXTURE = 0
my_peds10[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[9]COMPONENT_HANDS_TEXTURE = 0
my_peds10[9]COMPONENT_FEET_DRAWABLE = 0
my_peds10[9]COMPONENT_FEET_TEXTURE = 0
my_peds10[9]COMPONENT_EYES_DRAWABLE = 0
my_peds10[9]COMPONENT_EYES_TEXTURE = 0
my_peds10[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[9]COMPONENT_TASKS_TEXTURE = 0
my_peds10[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[9]PROP_HATS_INDEX = -1
my_peds10[9]PROP_HATS_TEXTURE = -1
my_peds10[9]PROP_GLASSES_INDEX = -1
my_peds10[9]PROP_GLASSES_TEXTURE = -1
my_peds10[9]PROP_EARS_INDEX = -1
my_peds10[9]PROP_EARS_TEXTURE = -1
my_peds10[10]Model = s_m_m_strperf_01
my_peds10[10]Model2 = 0x795AC7A8
my_peds10[10]Positionx = 1146.34
my_peds10[10]Positiony = 6587.037
my_peds10[10]Positionz = 2.399373
my_peds10[10]Heading = 101.9982
my_peds10[10]Task = 5
my_peds10[10]Weapon = CarbineRifle
my_peds10[10]Group = 1
my_peds10[10]SeatPosition = -1
my_peds10[10]my_peds_variation = Random
my_peds10[10]my_peds_Accuracy = 60
my_peds10[10]my_peds_Health = 1000
my_peds10[10]my_peds_Armour = 300
my_peds10[10]my_peds_Invincible = False
my_peds10[10]my_peds_DrivingSpeed = 60
my_peds10[10]my_peds_DrivingStyle = Normal
my_peds10[10]my_peds_CombatEngaugeRange = 30
my_peds10[10]my_peds_CanLeaveGuardRange = True
my_peds10[10]my_peds_GuardRange = 5
my_peds10[10]my_peds_VecFallowDist = 5
my_peds10[10]my_peds_seeingRange = 30
my_peds10[10]my_peds_hearingRange = 60
my_peds10[10]my_peds_group_numb = 0
my_peds10[10]my_peds_Combat_Ability = 10
my_peds10[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[10]my_peds_can_exit_vehicle = False
my_peds10[10]my_peds_waypoint = 0
my_peds10[10]COMPONENT_FACE_DRAWABLE = 0
my_peds10[10]COMPONENT_FACE_TEXTURE = 0
my_peds10[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[10]COMPONENT_HEAD_TEXTURE = 0
my_peds10[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[10]COMPONENT_HAIR_TEXTURE = 0
my_peds10[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[10]COMPONENT_TORSO_TEXTURE = 0
my_peds10[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[10]COMPONENT_LEGS_TEXTURE = 0
my_peds10[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[10]COMPONENT_HANDS_TEXTURE = 0
my_peds10[10]COMPONENT_FEET_DRAWABLE = 0
my_peds10[10]COMPONENT_FEET_TEXTURE = 0
my_peds10[10]COMPONENT_EYES_DRAWABLE = 0
my_peds10[10]COMPONENT_EYES_TEXTURE = 0
my_peds10[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[10]COMPONENT_TASKS_TEXTURE = 0
my_peds10[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[10]PROP_HATS_INDEX = -1
my_peds10[10]PROP_HATS_TEXTURE = -1
my_peds10[10]PROP_GLASSES_INDEX = -1
my_peds10[10]PROP_GLASSES_TEXTURE = -1
my_peds10[10]PROP_EARS_INDEX = -1
my_peds10[10]PROP_EARS_TEXTURE = -1
my_peds10[11]Model = s_m_m_strperf_01
my_peds10[11]Model2 = 0x795AC7A8
my_peds10[11]Positionx = 1124.174
my_peds10[11]Positiony = 6580.812
my_peds10[11]Positionz = 3.423609
my_peds10[11]Heading = 102.0005
my_peds10[11]Task = 5
my_peds10[11]Weapon = CarbineRifle
my_peds10[11]Group = 1
my_peds10[11]SeatPosition = -1
my_peds10[11]my_peds_variation = Random
my_peds10[11]my_peds_Accuracy = 60
my_peds10[11]my_peds_Health = 1000
my_peds10[11]my_peds_Armour = 300
my_peds10[11]my_peds_Invincible = False
my_peds10[11]my_peds_DrivingSpeed = 60
my_peds10[11]my_peds_DrivingStyle = Normal
my_peds10[11]my_peds_CombatEngaugeRange = 30
my_peds10[11]my_peds_CanLeaveGuardRange = True
my_peds10[11]my_peds_GuardRange = 5
my_peds10[11]my_peds_VecFallowDist = 5
my_peds10[11]my_peds_seeingRange = 30
my_peds10[11]my_peds_hearingRange = 60
my_peds10[11]my_peds_group_numb = 0
my_peds10[11]my_peds_Combat_Ability = 10
my_peds10[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[11]my_peds_can_exit_vehicle = False
my_peds10[11]my_peds_waypoint = 0
my_peds10[11]COMPONENT_FACE_DRAWABLE = 0
my_peds10[11]COMPONENT_FACE_TEXTURE = 0
my_peds10[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[11]COMPONENT_HEAD_TEXTURE = 0
my_peds10[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[11]COMPONENT_HAIR_TEXTURE = 0
my_peds10[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[11]COMPONENT_TORSO_TEXTURE = 0
my_peds10[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[11]COMPONENT_LEGS_TEXTURE = 0
my_peds10[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[11]COMPONENT_HANDS_TEXTURE = 0
my_peds10[11]COMPONENT_FEET_DRAWABLE = 0
my_peds10[11]COMPONENT_FEET_TEXTURE = 0
my_peds10[11]COMPONENT_EYES_DRAWABLE = 0
my_peds10[11]COMPONENT_EYES_TEXTURE = 0
my_peds10[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[11]COMPONENT_TASKS_TEXTURE = 0
my_peds10[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[11]PROP_HATS_INDEX = -1
my_peds10[11]PROP_HATS_TEXTURE = -1
my_peds10[11]PROP_GLASSES_INDEX = -1
my_peds10[11]PROP_GLASSES_TEXTURE = -1
my_peds10[11]PROP_EARS_INDEX = -1
my_peds10[11]PROP_EARS_TEXTURE = -1
my_peds10[12]Model = s_m_m_strperf_01
my_peds10[12]Model2 = 0x795AC7A8
my_peds10[12]Positionx = 1113.921
my_peds10[12]Positiony = 6601.31
my_peds10[12]Positionz = 2.294898
my_peds10[12]Heading = 101.9732
my_peds10[12]Task = 5
my_peds10[12]Weapon = CarbineRifle
my_peds10[12]Group = 1
my_peds10[12]SeatPosition = -1
my_peds10[12]my_peds_variation = Random
my_peds10[12]my_peds_Accuracy = 60
my_peds10[12]my_peds_Health = 1000
my_peds10[12]my_peds_Armour = 300
my_peds10[12]my_peds_Invincible = False
my_peds10[12]my_peds_DrivingSpeed = 60
my_peds10[12]my_peds_DrivingStyle = Normal
my_peds10[12]my_peds_CombatEngaugeRange = 30
my_peds10[12]my_peds_CanLeaveGuardRange = True
my_peds10[12]my_peds_GuardRange = 5
my_peds10[12]my_peds_VecFallowDist = 5
my_peds10[12]my_peds_seeingRange = 30
my_peds10[12]my_peds_hearingRange = 60
my_peds10[12]my_peds_group_numb = 0
my_peds10[12]my_peds_Combat_Ability = 10
my_peds10[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[12]my_peds_can_exit_vehicle = False
my_peds10[12]my_peds_waypoint = 0
my_peds10[12]COMPONENT_FACE_DRAWABLE = 0
my_peds10[12]COMPONENT_FACE_TEXTURE = 0
my_peds10[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[12]COMPONENT_HEAD_TEXTURE = 0
my_peds10[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[12]COMPONENT_HAIR_TEXTURE = 0
my_peds10[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[12]COMPONENT_TORSO_TEXTURE = 0
my_peds10[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[12]COMPONENT_LEGS_TEXTURE = 0
my_peds10[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[12]COMPONENT_HANDS_TEXTURE = 0
my_peds10[12]COMPONENT_FEET_DRAWABLE = 0
my_peds10[12]COMPONENT_FEET_TEXTURE = 0
my_peds10[12]COMPONENT_EYES_DRAWABLE = 0
my_peds10[12]COMPONENT_EYES_TEXTURE = 0
my_peds10[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[12]COMPONENT_TASKS_TEXTURE = 0
my_peds10[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[12]PROP_HATS_INDEX = -1
my_peds10[12]PROP_HATS_TEXTURE = -1
my_peds10[12]PROP_GLASSES_INDEX = -1
my_peds10[12]PROP_GLASSES_TEXTURE = -1
my_peds10[12]PROP_EARS_INDEX = -1
my_peds10[12]PROP_EARS_TEXTURE = -1
my_peds10[13]Model = s_m_m_strperf_01
my_peds10[13]Model2 = 0x795AC7A8
my_peds10[13]Positionx = 1090.952
my_peds10[13]Positiony = 6607.21
my_peds10[13]Positionz = 2.688022
my_peds10[13]Heading = 102.0675
my_peds10[13]Task = 5
my_peds10[13]Weapon = CarbineRifle
my_peds10[13]Group = 1
my_peds10[13]SeatPosition = -1
my_peds10[13]my_peds_variation = Random
my_peds10[13]my_peds_Accuracy = 60
my_peds10[13]my_peds_Health = 1000
my_peds10[13]my_peds_Armour = 300
my_peds10[13]my_peds_Invincible = False
my_peds10[13]my_peds_DrivingSpeed = 60
my_peds10[13]my_peds_DrivingStyle = Normal
my_peds10[13]my_peds_CombatEngaugeRange = 30
my_peds10[13]my_peds_CanLeaveGuardRange = True
my_peds10[13]my_peds_GuardRange = 5
my_peds10[13]my_peds_VecFallowDist = 5
my_peds10[13]my_peds_seeingRange = 30
my_peds10[13]my_peds_hearingRange = 60
my_peds10[13]my_peds_group_numb = 0
my_peds10[13]my_peds_Combat_Ability = 10
my_peds10[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[13]my_peds_can_exit_vehicle = False
my_peds10[13]my_peds_waypoint = 0
my_peds10[13]COMPONENT_FACE_DRAWABLE = 0
my_peds10[13]COMPONENT_FACE_TEXTURE = 0
my_peds10[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[13]COMPONENT_HEAD_TEXTURE = 0
my_peds10[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[13]COMPONENT_HAIR_TEXTURE = 0
my_peds10[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[13]COMPONENT_TORSO_TEXTURE = 0
my_peds10[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[13]COMPONENT_LEGS_TEXTURE = 0
my_peds10[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[13]COMPONENT_HANDS_TEXTURE = 0
my_peds10[13]COMPONENT_FEET_DRAWABLE = 0
my_peds10[13]COMPONENT_FEET_TEXTURE = 0
my_peds10[13]COMPONENT_EYES_DRAWABLE = 0
my_peds10[13]COMPONENT_EYES_TEXTURE = 0
my_peds10[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[13]COMPONENT_TASKS_TEXTURE = 0
my_peds10[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[13]PROP_HATS_INDEX = -1
my_peds10[13]PROP_HATS_TEXTURE = -1
my_peds10[13]PROP_GLASSES_INDEX = -1
my_peds10[13]PROP_GLASSES_TEXTURE = -1
my_peds10[13]PROP_EARS_INDEX = -1
my_peds10[13]PROP_EARS_TEXTURE = -1
my_peds10[14]Model = s_m_m_strperf_01
my_peds10[14]Model2 = 0x795AC7A8
my_peds10[14]Positionx = 1400.148
my_peds10[14]Positiony = 6456.392
my_peds10[14]Positionz = 19.9953
my_peds10[14]Heading = 63.00003
my_peds10[14]Task = 5
my_peds10[14]Weapon = CarbineRifle
my_peds10[14]Group = 1
my_peds10[14]SeatPosition = -1
my_peds10[14]my_peds_variation = Default
my_peds10[14]my_peds_Accuracy = 60
my_peds10[14]my_peds_Health = 10000
my_peds10[14]my_peds_Armour = 500
my_peds10[14]my_peds_Invincible = False
my_peds10[14]my_peds_DrivingSpeed = 60
my_peds10[14]my_peds_DrivingStyle = Normal
my_peds10[14]my_peds_CombatEngaugeRange = 30
my_peds10[14]my_peds_CanLeaveGuardRange = True
my_peds10[14]my_peds_GuardRange = 5
my_peds10[14]my_peds_VecFallowDist = 5
my_peds10[14]my_peds_seeingRange = 30
my_peds10[14]my_peds_hearingRange = 60
my_peds10[14]my_peds_group_numb = 0
my_peds10[14]my_peds_Combat_Ability = 10
my_peds10[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[14]my_peds_can_exit_vehicle = False
my_peds10[14]my_peds_waypoint = 0
my_peds10[14]COMPONENT_FACE_DRAWABLE = 0
my_peds10[14]COMPONENT_FACE_TEXTURE = 0
my_peds10[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[14]COMPONENT_HEAD_TEXTURE = 0
my_peds10[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[14]COMPONENT_HAIR_TEXTURE = 0
my_peds10[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[14]COMPONENT_TORSO_TEXTURE = 0
my_peds10[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[14]COMPONENT_LEGS_TEXTURE = 0
my_peds10[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[14]COMPONENT_HANDS_TEXTURE = 0
my_peds10[14]COMPONENT_FEET_DRAWABLE = 0
my_peds10[14]COMPONENT_FEET_TEXTURE = 0
my_peds10[14]COMPONENT_EYES_DRAWABLE = 0
my_peds10[14]COMPONENT_EYES_TEXTURE = 0
my_peds10[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[14]COMPONENT_TASKS_TEXTURE = 0
my_peds10[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[14]PROP_HATS_INDEX = -1
my_peds10[14]PROP_HATS_TEXTURE = -1
my_peds10[14]PROP_GLASSES_INDEX = -1
my_peds10[14]PROP_GLASSES_TEXTURE = -1
my_peds10[14]PROP_EARS_INDEX = -1
my_peds10[14]PROP_EARS_TEXTURE = -1
my_peds10[15]Model = s_m_m_strperf_01
my_peds10[15]Model2 = 0x795AC7A8
my_peds10[15]Positionx = 1378.938
my_peds10[15]Positiony = 6457.344
my_peds10[15]Positionz = 19.76089
my_peds10[15]Heading = 63.00003
my_peds10[15]Task = 5
my_peds10[15]Weapon = CarbineRifle
my_peds10[15]Group = 1
my_peds10[15]SeatPosition = -1
my_peds10[15]my_peds_variation = Default
my_peds10[15]my_peds_Accuracy = 60
my_peds10[15]my_peds_Health = 10000
my_peds10[15]my_peds_Armour = 500
my_peds10[15]my_peds_Invincible = False
my_peds10[15]my_peds_DrivingSpeed = 60
my_peds10[15]my_peds_DrivingStyle = Normal
my_peds10[15]my_peds_CombatEngaugeRange = 30
my_peds10[15]my_peds_CanLeaveGuardRange = True
my_peds10[15]my_peds_GuardRange = 5
my_peds10[15]my_peds_VecFallowDist = 5
my_peds10[15]my_peds_seeingRange = 30
my_peds10[15]my_peds_hearingRange = 60
my_peds10[15]my_peds_group_numb = 0
my_peds10[15]my_peds_Combat_Ability = 10
my_peds10[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[15]my_peds_can_exit_vehicle = False
my_peds10[15]my_peds_waypoint = 0
my_peds10[15]COMPONENT_FACE_DRAWABLE = 0
my_peds10[15]COMPONENT_FACE_TEXTURE = 0
my_peds10[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[15]COMPONENT_HEAD_TEXTURE = 0
my_peds10[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[15]COMPONENT_HAIR_TEXTURE = 0
my_peds10[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[15]COMPONENT_TORSO_TEXTURE = 0
my_peds10[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[15]COMPONENT_LEGS_TEXTURE = 0
my_peds10[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[15]COMPONENT_HANDS_TEXTURE = 0
my_peds10[15]COMPONENT_FEET_DRAWABLE = 0
my_peds10[15]COMPONENT_FEET_TEXTURE = 0
my_peds10[15]COMPONENT_EYES_DRAWABLE = 0
my_peds10[15]COMPONENT_EYES_TEXTURE = 0
my_peds10[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[15]COMPONENT_TASKS_TEXTURE = 0
my_peds10[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[15]PROP_HATS_INDEX = -1
my_peds10[15]PROP_HATS_TEXTURE = -1
my_peds10[15]PROP_GLASSES_INDEX = -1
my_peds10[15]PROP_GLASSES_TEXTURE = -1
my_peds10[15]PROP_EARS_INDEX = -1
my_peds10[15]PROP_EARS_TEXTURE = -1
my_peds10[16]Model = s_m_m_strperf_01
my_peds10[16]Model2 = 0x795AC7A8
my_peds10[16]Positionx = 1362.997
my_peds10[16]Positiony = 6459.545
my_peds10[16]Positionz = 19.68844
my_peds10[16]Heading = 63.00003
my_peds10[16]Task = 5
my_peds10[16]Weapon = CarbineRifle
my_peds10[16]Group = 1
my_peds10[16]SeatPosition = -1
my_peds10[16]my_peds_variation = Default
my_peds10[16]my_peds_Accuracy = 60
my_peds10[16]my_peds_Health = 10000
my_peds10[16]my_peds_Armour = 500
my_peds10[16]my_peds_Invincible = False
my_peds10[16]my_peds_DrivingSpeed = 60
my_peds10[16]my_peds_DrivingStyle = Normal
my_peds10[16]my_peds_CombatEngaugeRange = 30
my_peds10[16]my_peds_CanLeaveGuardRange = True
my_peds10[16]my_peds_GuardRange = 5
my_peds10[16]my_peds_VecFallowDist = 5
my_peds10[16]my_peds_seeingRange = 30
my_peds10[16]my_peds_hearingRange = 60
my_peds10[16]my_peds_group_numb = 0
my_peds10[16]my_peds_Combat_Ability = 10
my_peds10[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[16]my_peds_can_exit_vehicle = False
my_peds10[16]my_peds_waypoint = 0
my_peds10[16]COMPONENT_FACE_DRAWABLE = 0
my_peds10[16]COMPONENT_FACE_TEXTURE = 0
my_peds10[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[16]COMPONENT_HEAD_TEXTURE = 0
my_peds10[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[16]COMPONENT_HAIR_TEXTURE = 0
my_peds10[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[16]COMPONENT_TORSO_TEXTURE = 0
my_peds10[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[16]COMPONENT_LEGS_TEXTURE = 0
my_peds10[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[16]COMPONENT_HANDS_TEXTURE = 0
my_peds10[16]COMPONENT_FEET_DRAWABLE = 0
my_peds10[16]COMPONENT_FEET_TEXTURE = 0
my_peds10[16]COMPONENT_EYES_DRAWABLE = 0
my_peds10[16]COMPONENT_EYES_TEXTURE = 0
my_peds10[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[16]COMPONENT_TASKS_TEXTURE = 0
my_peds10[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[16]PROP_HATS_INDEX = -1
my_peds10[16]PROP_HATS_TEXTURE = -1
my_peds10[16]PROP_GLASSES_INDEX = -1
my_peds10[16]PROP_GLASSES_TEXTURE = -1
my_peds10[16]PROP_EARS_INDEX = -1
my_peds10[16]PROP_EARS_TEXTURE = -1
my_peds10[17]Model = s_m_m_strperf_01
my_peds10[17]Model2 = 0x795AC7A8
my_peds10[17]Positionx = 1343.842
my_peds10[17]Positiony = 6459.504
my_peds10[17]Positionz = 19.71212
my_peds10[17]Heading = 63.00003
my_peds10[17]Task = 5
my_peds10[17]Weapon = CarbineRifle
my_peds10[17]Group = 1
my_peds10[17]SeatPosition = -1
my_peds10[17]my_peds_variation = Default
my_peds10[17]my_peds_Accuracy = 60
my_peds10[17]my_peds_Health = 10000
my_peds10[17]my_peds_Armour = 500
my_peds10[17]my_peds_Invincible = False
my_peds10[17]my_peds_DrivingSpeed = 60
my_peds10[17]my_peds_DrivingStyle = Normal
my_peds10[17]my_peds_CombatEngaugeRange = 30
my_peds10[17]my_peds_CanLeaveGuardRange = True
my_peds10[17]my_peds_GuardRange = 5
my_peds10[17]my_peds_VecFallowDist = 5
my_peds10[17]my_peds_seeingRange = 30
my_peds10[17]my_peds_hearingRange = 60
my_peds10[17]my_peds_group_numb = 0
my_peds10[17]my_peds_Combat_Ability = 10
my_peds10[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[17]my_peds_can_exit_vehicle = False
my_peds10[17]my_peds_waypoint = 0
my_peds10[17]COMPONENT_FACE_DRAWABLE = 0
my_peds10[17]COMPONENT_FACE_TEXTURE = 0
my_peds10[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[17]COMPONENT_HEAD_TEXTURE = 0
my_peds10[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[17]COMPONENT_HAIR_TEXTURE = 0
my_peds10[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[17]COMPONENT_TORSO_TEXTURE = 0
my_peds10[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[17]COMPONENT_LEGS_TEXTURE = 0
my_peds10[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[17]COMPONENT_HANDS_TEXTURE = 0
my_peds10[17]COMPONENT_FEET_DRAWABLE = 0
my_peds10[17]COMPONENT_FEET_TEXTURE = 0
my_peds10[17]COMPONENT_EYES_DRAWABLE = 0
my_peds10[17]COMPONENT_EYES_TEXTURE = 0
my_peds10[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[17]COMPONENT_TASKS_TEXTURE = 0
my_peds10[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[17]PROP_HATS_INDEX = -1
my_peds10[17]PROP_HATS_TEXTURE = -1
my_peds10[17]PROP_GLASSES_INDEX = -1
my_peds10[17]PROP_GLASSES_TEXTURE = -1
my_peds10[17]PROP_EARS_INDEX = -1
my_peds10[17]PROP_EARS_TEXTURE = -1
my_peds10[18]Model = s_m_m_strperf_01
my_peds10[18]Model2 = 0x795AC7A8
my_peds10[18]Positionx = 1320.65
my_peds10[18]Positiony = 6457.535
my_peds10[18]Positionz = 21.9035
my_peds10[18]Heading = 63.00003
my_peds10[18]Task = 5
my_peds10[18]Weapon = CarbineRifle
my_peds10[18]Group = 2
my_peds10[18]SeatPosition = -1
my_peds10[18]my_peds_variation = Default
my_peds10[18]my_peds_Accuracy = 60
my_peds10[18]my_peds_Health = 10000
my_peds10[18]my_peds_Armour = 500
my_peds10[18]my_peds_Invincible = False
my_peds10[18]my_peds_DrivingSpeed = 60
my_peds10[18]my_peds_DrivingStyle = Normal
my_peds10[18]my_peds_CombatEngaugeRange = 30
my_peds10[18]my_peds_CanLeaveGuardRange = True
my_peds10[18]my_peds_GuardRange = 5
my_peds10[18]my_peds_VecFallowDist = 5
my_peds10[18]my_peds_seeingRange = 30
my_peds10[18]my_peds_hearingRange = 60
my_peds10[18]my_peds_group_numb = 0
my_peds10[18]my_peds_Combat_Ability = 10
my_peds10[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[18]my_peds_can_exit_vehicle = False
my_peds10[18]my_peds_waypoint = 0
my_peds10[18]COMPONENT_FACE_DRAWABLE = 0
my_peds10[18]COMPONENT_FACE_TEXTURE = 0
my_peds10[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[18]COMPONENT_HEAD_TEXTURE = 0
my_peds10[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[18]COMPONENT_HAIR_TEXTURE = 0
my_peds10[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[18]COMPONENT_TORSO_TEXTURE = 0
my_peds10[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[18]COMPONENT_LEGS_TEXTURE = 0
my_peds10[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[18]COMPONENT_HANDS_TEXTURE = 0
my_peds10[18]COMPONENT_FEET_DRAWABLE = 0
my_peds10[18]COMPONENT_FEET_TEXTURE = 0
my_peds10[18]COMPONENT_EYES_DRAWABLE = 0
my_peds10[18]COMPONENT_EYES_TEXTURE = 0
my_peds10[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[18]COMPONENT_TASKS_TEXTURE = 0
my_peds10[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[18]PROP_HATS_INDEX = -1
my_peds10[18]PROP_HATS_TEXTURE = -1
my_peds10[18]PROP_GLASSES_INDEX = -1
my_peds10[18]PROP_GLASSES_TEXTURE = -1
my_peds10[18]PROP_EARS_INDEX = -1
my_peds10[18]PROP_EARS_TEXTURE = -1
my_peds10[19]Model = s_m_m_strperf_01
my_peds10[19]Model2 = 0x795AC7A8
my_peds10[19]Positionx = -1146.86
my_peds10[19]Positiony = -3244.717
my_peds10[19]Positionz = 13.94444
my_peds10[19]Heading = 60.45087
my_peds10[19]Task = 20
my_peds10[19]Weapon = CarbineRifle
my_peds10[19]Group = 1
my_peds10[19]SeatPosition = -1
my_peds10[19]my_peds_variation = Default
my_peds10[19]my_peds_Accuracy = 60
my_peds10[19]my_peds_Health = 1000
my_peds10[19]my_peds_Armour = 200
my_peds10[19]my_peds_Invincible = False
my_peds10[19]my_peds_DrivingSpeed = 60
my_peds10[19]my_peds_DrivingStyle = Normal
my_peds10[19]my_peds_CombatEngaugeRange = 30
my_peds10[19]my_peds_CanLeaveGuardRange = True
my_peds10[19]my_peds_GuardRange = 5
my_peds10[19]my_peds_VecFallowDist = 5
my_peds10[19]my_peds_seeingRange = 30
my_peds10[19]my_peds_hearingRange = 60
my_peds10[19]my_peds_group_numb = 0
my_peds10[19]my_peds_Combat_Ability = 10
my_peds10[19]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds10[19]my_peds_can_exit_vehicle = False
my_peds10[19]my_peds_waypoint = 17
my_peds10[19]COMPONENT_FACE_DRAWABLE = 0
my_peds10[19]COMPONENT_FACE_TEXTURE = 0
my_peds10[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[19]COMPONENT_HEAD_TEXTURE = 0
my_peds10[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[19]COMPONENT_HAIR_TEXTURE = 0
my_peds10[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[19]COMPONENT_TORSO_TEXTURE = 0
my_peds10[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[19]COMPONENT_LEGS_TEXTURE = 0
my_peds10[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[19]COMPONENT_HANDS_TEXTURE = 0
my_peds10[19]COMPONENT_FEET_DRAWABLE = 0
my_peds10[19]COMPONENT_FEET_TEXTURE = 0
my_peds10[19]COMPONENT_EYES_DRAWABLE = 0
my_peds10[19]COMPONENT_EYES_TEXTURE = 0
my_peds10[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[19]COMPONENT_TASKS_TEXTURE = 0
my_peds10[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[19]PROP_HATS_INDEX = -1
my_peds10[19]PROP_HATS_TEXTURE = -1
my_peds10[19]PROP_GLASSES_INDEX = -1
my_peds10[19]PROP_GLASSES_TEXTURE = -1
my_peds10[19]PROP_EARS_INDEX = -1
my_peds10[19]PROP_EARS_TEXTURE = -1


